Monday, 7 July 2008
Technically, I've played enough hours of battlefield Bad Company to write a full review, but I haven't played enough single player yet for me to consider it review worthy, so I'm going to give you my first impressions.
I'll start with the game engine. The ability to blow a hole in just about any object in the game world is more then just a fad like in the PS2's "Red Faction" titles, it honestly changes the way you think. In single player this is a useful mechanic letting you take out entrenched enemies by blowing their cover away, But in multi player this really shines. After a ten minute skirmish over a defence point, Houses are burning, tank wrecks are burning, smoke columns stretching up to the sky. Its a brilliant game engine, and I'm hoping it becomes a regular addition in First person shooting games.
The single player, which is an aspect I thought would be weak at best, is heaps of fun. You run around with 3 AI teammates, while they wisecrack and help you the best they can. This is a major difference to other squad shooters where you have to babysit your soldiers and order them around, In this they do they own thing while supporting you and thankfully, the AI is sharp enough for it not to be a problem. The fights are pretty entertaining, and it never feels too unfair even when half of Russia is attacking you.
The multi player is where I've been spending all my time, And in addition to it having the magic "battlefield" gameplay that everyone was interested in, Frostbite adds a whole new layer to it. Smoke from exploded tanks can obscure a snipers vision, and the squad system is a brilliant idea, letting small groups of people work together to complete their goals. This brings me to the first of Battlefields major flaws however. No team voice chat. Your put in a squad, and you can only talk to the 3-4 members of that squad. It makes you feel almost isolated from the team, and makes it impossible for the attackers to organise a real offensive. Secondly, The helicopters are ridiculously overpowered, Too fast for an RPG to hit, and to high up for a tank turret to aim at, and the third flaw is the hundreds of snipers populating every game. But that isn't really anything i can pin on DICE or EA.
Expect a review soon, In the meantime, go and buy the game, The multiplayer is a nice change from COD4.
Labels: Battlefield:Bad Company, First impressions, FPS, Xbox360
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