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Crash Bandicoot

Thursday, 19 June 2008


I haven't played much recently to blog about. I can't talk about Endwar, and Alone in the dark doesn't come out until tomorrow, and I'm unsure as to whether I'll be purchasing it. While it looks like an amazing system, I don't generally get on very well with Survival horror games, So I'll probably play it elsewhere before making my decision.

Today I was at a friends house, and I saw she had a copy of Crash Bandicoot. This is a game I haven't played in years, so me and Darkshadowfang set about hammering it.

One thing surprises me.I remember getting this game for Christmas 1996, and to be honest, for a game that's 12 years old, its aged brilliantly. Aside from the obvious lack of Analogue support, and the fact that psone controllers feel like little toys after using an Xbox 360 controller, it's still an amazingly addictive game.

I'm informed you can download this game via the PlayStation network, and play it on both the PSP and the PS3, and its well worth a visit. Crash bandicoot was one of the earliest 3d platforming titles, and although its not really "true 3d" in that you always head in one set direction, it really helped the genre. On top of that, it gave the PlayStation crash bandicoot, and he was a very able mascot until Sony turned him into a cash cow with the release of Crash Bash, and Crash Team Racing, which might have borrowed slightly from Nintendo's handling of Mario. maybe.

This was interesting to me because, I wrote an article on sonic not a great time ago [which I'll now post here when i dig it up], which praised the simple, one life each style gameplay of the original sonics, and I feel Crash 1 and 2 captured this perfectly. Not 3 though. 3 had an APPLE BAZOOKA. Way to scrape the barrel Naughty Dog. Need more convincing? Naughty Dog created the original 3 Crash Bandicoot titles, Crash Team Racing, which wasn't too bad, and then went on to create the critically acclaimed PS2 series Jak and Daxter. So hey. Give it a go if you get the chance. It's still brilliant.

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Article Posted: Thursday, 19 June 2008 at 12:31.
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