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Diablo III announced

Sunday 29 June 2008

((I just saw DWs post on Diablo 3 when I had finished writing this. But I don't care! It took me time and effort, so I'm going to post it anyway!))

With everyone else on the site playing various games, I decided I'd look into new ones coming out. And to my surprise, what did I find? (the vid's 20 minutes long, so make sure you've got time).

The new Blizzard-developed Diablo game looks set to be a riot. Just like the previous Diablos. On an interface level, the game has been simplified in many ways. For instance, the selecting will be done almost entirely by mouse, meaning less hunting on the keyboard. Another example of this is the new idea that, rather than being given 10,000 variants for your character, your choice will be limited to a class, and a gender. I don't think this sounds like such a bad idea.

However, beneath it all, Diablo seems set to be one of the most complex RPGs to date. The game is going to use various 'random' generators to make the gameplay different on every playthrough. This randomness streches to loot, scripted events and monsters. Meaning, on your first play through, you may encounter a series of monsters in a wooded clearing. In the same wooded clearing, but on a different play through, you may well encounter a caravan needing escorting.

Diablo III will also develop on the previous pitiful conversation system. The system used to consist of a series of complicated responses such as... 'Hey!' and 'No'. However, Diablo III, Blizzard have said, will have a much more immersive conversation system, where what you say will have some effect on what happens.

This announcement just came yesterday, so the liklihood is more details will be announced soon. Keep reading.

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Article Posted: Sunday 29 June 2008 at 02:29.
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