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WOW: Wrath of the Lich king new talents

Wednesday, 30 July 2008

Well i know i'm late in posting once again, but i only reactivated my WoW account yesterday evening then went on a huge PVP honor grind (S2 here i come), anywho i'm not really sure about these new Talents, obviously not being a melee DPS player i'm not going to look at any form of brick shithouse, of knifey in the back arsehole, but i did give the Spellcasters a good look (by that i mean balance Drood, Priest, Mage, Shammy) and ofc the Death knight, but i would like to ask Blizzard what is the point in posting Talents for a brand new class when we have no idea what the abilities do *claps* well done blizzard once again you have shown you are as competant as a 4 year old doing brain surgery.

http://wow-europe.com/en/info/basics/talents/wrath/deathknight/talents.html <----- thats the link for those of you that want it.

But as i really can't be arsed to do a huge in depth article i'm going to say that i have looked at them all, though i know nothing is final i have a few things to say.

1) Doing anything that specialises a character in a game is no easy task, neither is introducing new content, because you are never going to please everybody ( i did say this in my "Death Knight first look," but i think that blizzard do a good job in making balanced talents, so before you all go post on the WoW forums that they didn't give you a near instant kill talent think about that.

2) They should have taken my idea for a summonable phonix on the end of the Fire mage tree.

Yeah like i said i really can't be bothered right now because no matter what i write you guys arn't going to like it.

Tomorrow hopefully should be doing Age of Conan (yes i know i'm late on that one aswell).

Darkshadowfang out

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World of Warcraft - Wrath of the Lich King: Death Knight update.

Monday, 26 May 2008

Now like i said i play a spell caster on World of Warcraft, anyone that plays with me will tell you that i am allergic to melee DPS so as you can imagine the fact the the first of these "hero classes," the Death Knight is primarily a Tank or melee DPS makes me very upset (unless they make it very like the Necromancers from Diablo 2, in which case i shall be a very happy bunny).

Now they have announced how the death knight character slot is unlocked "Simply have a character of at least level 55 on the World of Warcraft account you play," also that "You will be able to create one death knight per realm, per account." which in credit to Blizzard is something that i think they have done well with because figuring out a way to have an "unlockable class," but not making it to easy is a task i wouldn't like to have, so well done Blizzard *thumbs up*.

They have also announced the two role that a Death Knight will play in a group, there is the obvious DPS role, this is the one i will be interested in mainly because i know this will be the one that will concentrate more on the Spell casting raising the dead abilities that make me wet in my trousers. The other group role it has is "a capable tank for small groups as well as raids. His or her damage output while tanking will be respectable."


But the thing that really got me interested is that the Death Knight will be a tank that doesn't use a shield, because it was at this point i thought Blizzard have totally lost the plot, that being said i am reserving my cynicism for when the actual game comes out, though there is a distinct possibility that we may all have died by then, thats pretty much all i can say about the Death Knight as that is all that has really been announced.

DSF

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